Job Description: Graphics Programmer
Position: Graphics Programmer
Department: Information Technology (IT) > Software Development
Reports to: Lead Graphics Programmer
Job Summary:
The Graphics Programmer will be responsible for developing and implementing cutting-edge graphics algorithms and techniques to create visually stunning and realistic computer graphics for our software applications. This role requires a strong understanding of computer graphics principles, rendering techniques, and experience in graphics programming using industry-standard tools and languages.
Key Responsibilities:
- Collaborate with the development team to design and implement advanced graphics features and systems.
- Develop and optimize shaders, rendering pipelines, and visual effects to achieve high-quality graphics output.
- Analyze and troubleshoot graphics-related issues, optimize performance, and ensure compatibility across different platforms.
- Stay updated on the latest graphics programming trends, tools, and techniques, and recommend the adoption of new technologies where applicable.
- Work closely with artists, designers, and other programmers to ensure seamless integration of graphics elements into the software application.
- Document technical specifications, design decisions, and code changes for future reference and knowledge sharing.
Required Skills and Qualifications:
- Bachelor's degree in Computer Science, Computer Engineering, or a related field.
- Solid understanding of computer graphics principles, rendering algorithms, and real-time graphics techniques.
- Proficient in graphics programming languages such as C++, C#, or OpenGL.
- Experience in developing shaders using HLSL or GLSL.
- Strong knowledge of rendering pipelines, lighting models, and post-processing effects.
- Familiarity with graphics APIs (e.g., DirectX, Vulkan, or OpenGL) and their usage.
- Solid understanding of linear algebra and vector/matrix mathematics.
- Experience in optimizing graphics performance and memory usage.
- Strong problem-solving and debugging skills to identify and resolve graphics-related issues.
- Ability to work effectively in a collaborative team environment and communicate complex technical concepts to non-technical stakeholders.
- Strong attention to detail, with the ability to deliver high-quality work within assigned deadlines.
Preferred Skills:
- Experience with game engines (e.g., Unity, Unreal Engine) and their graphics pipelines.
- Knowledge of virtual reality (VR) or augmented reality (AR) development.
- Familiarity with physics simulation and collision detection algorithms.
- Understanding of multi-threading and parallel programming concepts in the context of graphics rendering.
Note: This job description outlines the primary duties, skills, and qualifications required for the Graphics Programmer role. Other related responsibilities and tasks may be assigned as needed.